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  2. Welcome to Skullport.net. This site will be updated to support D&D 5th edition rules in the future (near, we hope, still waiting on the books).

Bugs and Errata

Discussion in 'Feedback' started by Lure Master, Mar 25, 2017.

  1. Lure Master Slaver

    Lure Master
    • AC 17
    • HP 7/7
    • Level
    • 1
    • Experience
    • 109
    • Next Level
    • 1000
    Lawful Neutral, male
    Human
    Rogue (1)
    If you stumble upon a bug or a misprint please post it here with expected results, if possible.

    Bugs that have been fixed recently, for future reference:

    - when you have two weapons equipped and move the offhand weapon to the backpack, the primary weapon damage score defaults to fist

    - Base Attack Bonus from class selection was not applied when levelling

    - when you achieve 4+ levels of fighter, you could not select any weapon feat for specialisation

    - magical weapons stats were not outputted in the primary or offhand weapon blocks

    - armour feats and the shield feat was ignored, so the armour check penalty was applied to the attack roll regardless if you have the appropriate feats or not

    - off-hand and primary weapon penalties were not updated when the off-hand weapon was not a light weapon (but was changed to a light weapon)
     
    Lure Master has earned 8 experience
  2. Lure Master Slaver

    Lure Master
    • AC 17
    • HP 7/7
    • Level
    • 1
    • Experience
    • 109
    • Next Level
    • 1000
    Lawful Neutral, male
    Human
    Rogue (1)
    Items made for a specific member or usergroup was displayed in the shop to guests. These items were to be displayed to the user or member of a specific usergroup, only, until they were equipped. Fixed.
     
    Lure Master has earned 2 experience

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